Stereo Settings

stereo enabled

Type:boolean
Range:True/False
Default:False

Enable/disable stereo view. This setting is ignored in VR.

multiview

Type:boolean
Range:True/False
Default:False

If enabled, OpenMW will use the GL_OVR_MultiView and GL_OVR_MultiView2 extensions where possible.

shared shadow maps

Type:boolean
Range:True/False
Default:True

Use one set of shadow maps for both eyes. Will likely be significantly faster than the brute-force approach of rendering a separate copy for each eye with no or imperceptible quality loss.

allow display lists for multiview

Type:boolean
Range:True/False
Default:True

If false, OpenMW-VR will disable display lists when using multiview. Necessary on some buggy drivers, but may incur a slight performance penalty.

use custom view

Type:boolean
Range:True/False
Default:False

If false, the default OSG horizontal split will be used for stereo. If true, the config defined in the [Stereo View] settings category will be used.

Note

This option is ignored in VR, and exists primarily for debugging purposes

use custom eye resolution

Type:boolean
Range:True/False
Default:False

If true, overrides rendering resolution for each eye.

Note

This option is ignored in VR, and exists primarily for debugging purposes