Interface GamepadControlsΒΆ

OpenMW version: 0.49.0
core.API_REVISION: 62 *

Gamepad control interface

Type GamepadControls

GamepadControls.isGamepadCursorActive()

Checks if the gamepad cursor is active.

GamepadControls.setGamepadCursorActive(value)

Sets if the gamepad cursor is active.

GamepadControls.version

Interface version

Type GamepadControls

Field(s)

GamepadControls.isGamepadCursorActive()

Checks if the gamepad cursor is active.

If it is active, the left stick can move the cursor, and A will be interpreted as a mouse click.

Return value

#boolean:

GamepadControls.setGamepadCursorActive(value)

Sets if the gamepad cursor is active.

If it is active, the left stick can move the cursor, and A will be interpreted as a mouse click.

Parameter

  • #boolean value :

#number GamepadControls.version

Interface version