Interface GamepadControls
OpenMW version: 0.49.0
core.API_REVISION: 68 *
Gamepad control interface
Type GamepadControls
GamepadControls.isGamepadCursorActive() |
Checks if the gamepad cursor is active. |
GamepadControls.setGamepadCursorActive(value) |
Sets if the gamepad cursor is active. |
GamepadControls.version |
Interface version |
Type GamepadControls
Field(s)
- GamepadControls.isGamepadCursorActive()
-
Checks if the gamepad cursor is active.
If it is active, the left stick can move the cursor, and A will be interpreted as a mouse click.
Return value
#boolean:
- GamepadControls.setGamepadCursorActive(value)
-
Sets if the gamepad cursor is active.
If it is active, the left stick can move the cursor, and A will be interpreted as a mouse click.
Parameter
-
#boolean value
:
-
- #number GamepadControls.version
-
Interface version