GUI Settings
scaling factor
Type |
Range |
Default |
Location |
|---|---|---|---|
| float32 | 0.5 to 8.0 | 1.0 | Launcher > Settings > Interface |
This setting scales GUI windows. A value of 1.0 results in normal scale. Larger values increase GUI scale for high resolution displays.
font size
Type |
Range |
Default |
Location |
|---|---|---|---|
| int | 12 to 18 | 16 | Launcher > Settings > Interface |
Specifies glyph size for in-game fonts. Default bitmap fonts work best at 16px; others may be blurry. trueType fonts do not have this issue.
tooltip delay
Type |
Range |
Default |
Location |
|---|---|---|---|
| float32 | ≥ 0.0 | 0.0 | user settings.cfg |
Seconds delay before tooltip appears when hovering over an item in GUI mode. Tooltips show context-sensitive info (weight, value, damage, etc.). Adjustable in game with Menu Help Delay slider in Prefs panel.
controller trigger press
Type |
Range |
Default |
Location |
|---|---|---|---|
| int | 1, 32767 | 30720 | user settings.cfg |
Sets how far the triggers (L2/R2) must be pulled before controller menus recognize them as a button press. The default value is 15/16ths depressed.
controller trigger release
Type |
Range |
Default |
Location |
|---|---|---|---|
| int | 0, 32766 | 26624 | user settings.cfg |
Sets how far the triggers (L2/R2) must be released before their latch is reset and it can be pressed again in controller menus. This value must be less than controller trigger press. If it is not, it will be clamped to controller trigger press - 1. The default value is 13/16ths depressed.
controller tooltips
Type |
Range |
Default |
Location |
|---|---|---|---|
| boolean | true, false | false | Launcher > Settings > Interface |
When true, you do not need to press R3 to show tooltips when using controller menus. If false, controller menu tooltips are hidden until R3 is pressed.
subtitles
Type |
Range |
Default |
Location |
|---|---|---|---|
| boolean | true, false | false | user settings.cfg |
Enable or disable subtitles for NPC dialog and some sound effects. Subtitles appear in a tooltip box at screen lower center. Toggleable in game with Subtitles button in Prefs panel.
hit fader
Type |
Range |
Default |
Location |
|---|---|---|---|
| boolean | true, false | true | user settings.cfg |
Enables or disables the red flash overlay when the character takes damage.
werewolf overlay
Type |
Range |
Default |
Location |
|---|---|---|---|
| boolean | true, false | true | user settings.cfg |
Enable or disable the werewolf visual effect in first-person mode.
color background owned
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
Background color of tooltip and crosshair when hovering over an NPC-owned item. Four floating point values: red, green, blue, alpha (alpha ignored). No effect if “show owned” in Game Settings is false.
color crosshair owned
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
Crosshair color when hovering over an NPC-owned item. Four floating point values: red, green, blue, alpha (alpha ignored). No effect if crosshair setting in HUD is false or “show owned” in Game Settings is false.
color topic enable
Type |
Range |
Default |
Location |
|---|---|---|---|
| boolean | true, false | false | Launcher > Settings > Interface |
Controls whether dialogue topics in the list are colored by their state. See related “color topic specific” and “color topic exhausted”.
color topic specific
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
Overrides color of dialogue topics with unique actor responses. Four floating point values: red, green, blue, alpha (alpha ignored). Unique if Actor filter matches speaking actor and not read yet.
color topic specific over
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
“Over” color for dialogue topics meeting “color topic specific” criteria. Four floating point values; alpha ignored. Active GUI element via keyboard or mouse events.
color topic specific pressed
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
“Pressed” color for dialogue topics meeting “color topic specific”. Four floating point values; alpha ignored. Active GUI element receiving sustained input.
color topic exhausted
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
Overrides color of dialogue topics exhausted by the player. Four floating point values; alpha ignored. Exhausted if response has been seen.
color topic exhausted over
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
“Over” color for dialogue topics meeting “color topic exhausted”. Four floating point values; alpha ignored. Active GUI element via keyboard or mouse.
color topic exhausted pressed
Type |
Range |
Default |
Location |
|---|---|---|---|
| color | [0, 1] | user settings.cfg |
“Pressed” color for dialogue topics meeting “color topic exhausted”. Four floating point values; alpha ignored. Active GUI element receiving sustained input.